Threat Assessment – Colicoid Infiltrator-Series Droid

Hello! We’re back online after a small equipment failure. But one new power supply later and I’m ready to hit you with a new Threat Assessment. I spent much of this weekend, arse firmly in the couch and a grin firmly fixed on my face as I binged on episode after episode of Star Wars The Clone Wars after Netflix secured the rights to air all six seasons (which is a great reason to look into Netflix streaming if you’ve been on the fence about it). And not only has it caused my already high excitement level for the upcoming Rebels animated series to skyrocket, but it got me thinking about a session I ran years back in Saga Edition that focused on the PCs infiltrating an old Clone Wars station that the Empire had appropriated for other purposes after the war. The central computer had recently taken control of the station and had put the remaining battle droids the station still used as security to the task of eliminating all organics. One of my favorite encounters from that session featured a pair of Colicoid Infiltrator-Series Droids deep in the bowels of the station. And so I decided to bring those terrifying creations into Edge of the Empire and Age of Rebellion.

250px-Infiltratordroid-SGtDColicoid Infiltrator-Series Droid [Rival]

System: Edge of the Empire/Age of Rebellion by Fantasy Flight Games

Created by the Colicoid Creation Nest (the group responsible for the terrifying Droideka Destroyer Droid), the Infiltrator was designed to be a highly effective assassin droid for the Confederacy of Independent Systems during the Clone Wars. It would be deployed in space, where it would make it’s way to it’s target ship and drill through the hull. It then proceeded to use a holographic disguise projector to allow it to sneak about the ship, assassinating the crew one by one by blaster or by blade. It used another device capable of projecting a bubble around it that muffled sound to dispatch it’s foes and avoid alerting the rest of the crew. Stories abound of starships found floating through space weeks and months after contact had been lost, the entire crew dead. Of course, even then the ship probably wasn’t empty…


Brawn 3
Agility 4
Intellect 1
Cunning 3
Willpower 2
Presence 1

Soak Value: 5
Wound Threshold: 15
Melee/Ranged Defense: 2|2

Skills: Cool 3, Melee 2, Ranged (Heavy) 2, Skulduggery 3, Stealth 2, Vigilance 1

Talents: Adversary 1 (upgrade difficulty of all combat checks against this target once), Lethal Blows 2 (add 20 to the result of any Critical Injury the target inflicts)

Abilities: Holographic Image Disguiser (add 2 Boost Dice to all Skulduggery checks made to create a deceptive appearance), Improved Sensor Package (may use Cunning in place of Presence when rolling Cool checks to determine initiative), Multiple Limbs (add one Boost Die when attacking with two weapons), Silence Bubble Generator (add 2 Boost Dice to all Stealth checks made when this unit is activated)

Equipment: 2 vibroblades (Melee; Damage 5; Critical 2; Range [Engaged]; Defensive 1, Pierce 2, Vicious 1), 2 blaster rifles (Ranged [Heavy]; Damage 9; Critical 3; Range [Long]; stun setting)

These guys are built to be weapons of terror. They are highly effective at their job as an assassin droid. Oftentimes, the droid’s victim won’t know that it’s there until it’s too late. Its ability to murder its target in near total silence makes it hard to detect and its ability to hide in plain sight as a part of this ship makes it hard to catch even after bodies start turning up. While it is most effective attacking from ambush it is no slouch in open combat either. Powerful shield generators (represented by the droid’s Defense scores) work to protect it from incoming attacks and it is capable of attacking with a flurry of blows from either its vibroblades or its baster rifles. The equipment loadout above represents the basic equipment the droid used. They were capable of being equipped with different weapons and other gear as fit their mission profile. As a bonus, these droids were equipped with a heurostatic processor which made them more likely than the typical droid to rebel against its owners or even go rogue, drifting from starship to starship spreading a trail of carnage and murder behind them.

So there you have it. Make sure you check over your shoulder before you head down that darkened access corridor. And are you absolutely sure that’s a computer terminal near that door? You’ve got enemies after all. Some of them powerful… I hope you make it.



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3 responses to “Threat Assessment – Colicoid Infiltrator-Series Droid

  1. Do you happen to have that session noted somewhere? I’d love to run it or at least use it for source material…

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